C4 Engine
C4 Engine API Documentation

Controller::MoveController

Defined in:  C4Controller.h
Performs any per-frame movement or processing that a controller needs to do.
Prototype

virtual void MoveController(void);

Description
The MoveController function is called once per frame for all non-sleeping controllers in a world. A controller subclass may perform whatever action is appropriate to move its target node.

The default implementation performs no action, so any override of the MoveController function does not need to call the base class counterpart.
See Also

Controller::SleepController

Controller::WakeController