Effect::WakeEffect
Defined in:
Wakes a sleeping effect.
C4Effects.h
Prototype
void WakeEffect(void);
Description
The WakeEffect
function wakes an effect. The Effect::MoveEffect
function is called only for effects that are currently in the non-sleeping state. Effects are in the sleeping state by default, so the WakeEffect
function must be called for any effect that needs to have its MoveEffect
function called. The WakeEffect
function would normally be called from inside a custom effect's Node::PreprocessNode
function.
See Also