Transform4D::SetMatrix3D
Defined in:  
Sets the entries of the upper-left 3 × 3 portion of a matrix.
TSMatrix4D.hPrototype
Transform4D& SetMatrix3D(const Vector3D& a, const Vector3D& b, const Vector3D& c);
Parameters
| a | The new values of the entries residing in first column. | 
| b | The new values of the entries residing in second column. | 
| c | The new values of the entries residing in third column. | 
Description
The SetMatrix3D function sets the entries of the upper-left 3 × 3 portion of a matrix. The fourth row and fourth column of the matrix are not modified.
See Also
