C4 Engine
C4 Engine API Documentation

Editor::ImportScene

Defined in:  C4WorldEditor.h
Imports a scene into an editor window.
Prototype

void ImportScene(Node *root);

Parameters
root The root node of the scene to import.
Description
The ImportScene function moves all subnodes of the node specified by the root parameter to the current target zone in the world being edited. The root node itself is not added to the world and should be deleted after the ImportScene function is called.
See Also

EditorPage