Animator::GetAnimatorTransformNodeStart
Defined in:
Returns the index of the first node targeted for transform animation.
C4Animation.h
Prototype
int32 GetAnimatorTransformNodeStart(void) const;
Description
The GetAnimatorTransformNodeStart
function returns the index of the first animated node targeted by an animator. This index has a value in the range [0, n), where n is the number of animated nodes returned by the Model::GetAnimatedTransformNodeCount
function. The starting index is calculated when the animator is preprocessed based on the target node of the animator.The index of the first node actually affected by an animator may be larger than the index returned by the
GetAnimatorTransformNodeStart
function. The actual range of affected nodes can be retrieved by calling the Animator::GetOutputTransformNodeStart
and Animator::GetOutputTransformNodeCount
functions.
See Also
Animator::GetAnimatorTransformNodeCount