Animator::GetOutputTransformTable
Defined in:
Returns the output table containing pointers to node transforms.
C4Animation.h
Prototype
AnimatorTransform **GetOutputTransformTable(void) const;
Description
The GetOutputTransformTable
function returns the output table that contains a pointer to an AnimatorTransform
structure for each node actually affected by an animator. The output table is created by the Animator::AllocateStorage
function, and its size can be retrieved by calling the Animator::GetOutputTransformNodeCount
function. The output table is normally filled with data by the implementation of the Animator::ConfigureAnimator
function.
See Also
Animator::GetOutputTransformNodeStart
Animator::GetOutputTransformNodeCount