C4 Engine
C4 Engine API Documentation

Instance::SetWorldName

Defined in:  C4Instances.h
Sets the name of an instanced world.
Prototype

void SetWorldName(const char *name);

Parameters
name The name of the instanced world.
Description
The SetWorldName function sets the name of the world resource referenced by an instance node to that specified by the name parameter.
See Also

Instance::GetWorldName