Mesh::GetPrimitiveCount
Defined in:
Returns the number of primitives in a mesh.
C4Mesh.h
Prototype
int32 GetPrimitiveCount(void) const;
Description
The GetPrimitiveCount
function returns the number of primitives (triangles) in a mesh. This is equivalent to the number of elements in the array with identifier kArrayPrimitive
.
See Also