C4 Engine
C4 Engine API Documentation

Node::GetNodeTransform

Defined in:  C4Node.h
Returns a node's local transform.
Prototype

const Transform4D& GetNodeTransform(voidconst;

Description
The GetNodeTransform function returns a node's local transform. This transform represents the change in coordinates between a node's local coordinate system (object space) and the coordinate system of its immediate parent node. To retrieve the transform from object space to world space, call the Transformable::GetWorldTransform function.
See Also

Node::SetNodeTransform

Node::GetNodePosition

Transformable::GetWorldTransform

Transform4D