VisibilityRegion::QuadVisible
Defined in:
Determines whether quad is visible in a region.
C4Regions.h
Prototype
bool QuadVisible(const Point3D *vertex) const;
Parameters
vertex |
A pointer to an array containing the four world-space vertex positions belonging to the quad. |
Description
The QuadVisible
function determines whether the quad specified by the vertex
parameter is visible inside a region. If all four vertex positions fall completely on the negative side of any single plane bounding the region, then the return value is false
. Otherwise, the return value is true
.
See Also
VisibilityRegion::PolygonVisible
VisibilityRegion::SphereVisible