TextureAttribute::GetTextureBlendMode
Defined in:  
Returns the texture blend mode.
C4Attributes.hPrototype
TextureBlendMode GetTextureBlendMode(void) const;
Description
The GetTextureBlendMode function returns the mode used when blending two diffuse texture maps in a material. The blend mode can be one of the following constants.
kTextureBlendAdd | 
Add the texture values. | 
kTextureBlendAverage | 
Average the texture values. | 
kTextureBlendMultiply | 
Multiply the texture values. | 
kTextureBlendVertexAlpha | 
Blend the texture values using the interpolated vertex alpha. | 
kTextureBlendPrimaryAlpha | 
Blend the texture values using the alpha channel from the primary texture. | 
kTextureBlendSecondaryAlpha | 
Blend the texture values using the alpha channel from the secondary texture. | 
kTextureBlendPrimaryInverseAlpha | 
Blend the texture values using the inverse of the alpha channel from the primary texture. | 
kTextureBlendSecondaryInverseAlpha | 
Blend the texture values using the inverse of the alpha channel from the secondary texture. | 
See Also
