Math Library
Classes
Bivector3D |
Encapsulates a 3D bivector. |
BoundingSphere |
Encapsulates a bounding sphere. |
Box2D |
Encapsulates a 2D aligned bounding box. |
Box3D |
Encapsulates a 3D aligned bounding box. |
Circle3D |
Encapsulates a 3D circle in conformal geometric algebra. |
Color2S |
Encapsulates a two-component signed integer color. |
Color2U |
Encapsulates a two-component unsigned integer color. |
Color4S |
Encapsulates a four-component signed integer color. |
Color4U |
Encapsulates a four-component unsigned integer color. |
ColorRGB |
Encapsulates a floating-point RGB color. |
ColorRGBA |
Encapsulates a floating-point RGBA color. |
CubicBezier2D |
Encapsulates a 2D cubic Bézier curve. |
Dipole3D |
Encapsulates a 3D dipole in conformal geometric algebra. |
Flector3D |
Encapsulates a 4D reflection operator (flector). |
Integer2D |
Encapsulates a vector containing a pair of integer coordinates. |
Integer3D |
Encapsulates a vector containing a triplet of integer coordinates. |
Integer4D |
Encapsulates a vector containing a 4-tuple of integer coordinates. |
Line3D |
Encapsulates a 3D line. |
Matrix2D |
Encapsulates a 2 × 2 matrix. |
Matrix3D |
Encapsulates a 3 × 3 matrix. |
Matrix4D |
Encapsulates a 4 × 4 matrix. |
Motor3D |
Encapsulates a 3D motion operator (motor). |
Plane3D |
Encapsulates a 3D plane. |
Point2D |
Encapsulates a 2D point. |
Point3D |
Encapsulates a 3D point. |
QuadraticBezier2D |
Encapsulates a 2D quadratic Bézier curve. |
Quaternion |
Encapsulates a quaternion. |
Round3D |
Encapsulates a 3D round point in conformal geometric algebra. |
Sphere3D |
Encapsulates a 3D sphere in conformal geometric algebra. |
Transform4D |
Encapsulates a 4 × 4 matrix whose fourth row is always (0, 0, 0, 1). |
Vector2D |
Encapsulates a 2D vector. |
Vector3D |
Encapsulates a 3D vector. |
Vector4D |
Encapsulates a 4D vector. |
Namespaces
Calc |
Contains miscellaneous mathematical functions. |