C4 Engine
C4 Engine API Documentation

RigidBodyController::SetRestitutionCoefficient

Defined in:  C4Physics.h
Sets the restitution coefficient for a rigid body.
Prototype

void SetRestitutionCoefficient(float restitution);

Parameters
restitution The new restitution coefficient.
Description
The SetRestitutionCoefficient function sets the restitution coefficient for a rigid body to the value specified by the restitution parameter. This value determines how much a rigid body bounces when it collides with another rigid body or static geometry, and it should be in the range [0.0, 1.0]. A value of 0.0 means that all of the rigid body's energy is lost in a collision, and a value of 1.0 means that collisions produce a completely elastic response.

The initial value of the restitution coefficient is 0.0.
See Also

RigidBodyController::GetRestitutionCoefficient