Sound::GetSoundFlags
Defined in:
Returns the sound flags.
C4Sound.h
Prototype
uint32 GetSoundFlags(void) const;
Description
The GetSoundFlags
function returns the sound flags, which can be a combination (through logical OR) of the following constants.
kSoundPersistent |
The sound object continues to exist after it finishes playing. |
kSoundSpatialized |
The sound is localized and 3D spatialization effects are applied. If this flag is not set, then all flags except kSoundPersistent are ignored.
|
kSoundDopplerShift |
The Doppler effect is applied to the sound based on the velocity relative to the listener and the global speed of sound. |
kSoundDistanceDelay |
The sound is delayed based on distance from the listener and the global speed of sound. |
kSoundReverb |
Reflection and reverberation effects are applied to the sound based on the room properties associated with the sound. |
kSoundCones |
The sound is directional, and cone attenuation is applied. |
See Also