class SkinController
Defined in:
The C4Models.h
SkinController
class controls a skinned mesh.
Definition
class SkinController final : public MorphController
Constructor
SkinController();
Description
The SkinController
class represents the controller that is assigned to skinned meshes. It is responsible for calculating new vertex positions whenever the skeleton to which the mesh is attached moves.
Base Classes
MorphController |
A SkinController includes morphing functionality.
|
See Also