class Source
Defined in:
The C4Sources.h
Source
class represents a sound source node in a world.
Definition
class Source : public Node, public Completable<Source>
Member Functions
Source::GetSourceType |
Returns the specific type of a sound source. |
Constructor
Source(SourceType type, bool persistent);
Parameters
type |
The type of the sound source. See below for a list of possible types. |
persistent |
A boolean value indicating whether the sound source persists after it plays. |
Description
kSourceAmbient |
Ambient sound source. |
kSourceOmni |
Omnidirectional sound source. |
kSourceDirected |
Directed sound source. |
Base Classes
Node |
A Source node is a scene graph node.
|
Completable<Source> |
The completion callback is called when the sound finishes playing. |
See Also
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