C4 Engine
C4 Engine API Documentation

RigidBodyController::GetAngularVelocity

Defined in:  C4Physics.h
Returns the current angular velocity of a rigid body.
Prototype

const Bivector3D& GetAngularVelocity(voidconst;

Description
The GetAngularVelocity function returns the current angular velocity for a rigid body in world-space coordinates, measured in radians per second (rad/s).
See Also

RigidBodyController::SetAngularVelocity

RigidBodyController::GetLinearVelocity

RigidBodyController::SetLinearVelocity

RigidBodyController::GetOriginalLinearVelocity

RigidBodyController::GetOriginalAngularVelocity

RigidBodyController::CalculateWorldPositionVelocity